38878Floating XML Galleryhttp://www.flashcomponents.net/component/puzzle_cat.html?ref=philsThumbnail images float according the mouse cursor. Images expand on mouse over event. Images load original image on mouse press event. Information for the images is stored in XML file. A blur effect can be applied to images and the blur amount can be changed in the XML file.
You can easily change the size and color of the dots, so it visually suits your project. Just make your desired modifications to one MovieClip in the library.
The animation is based on ActionScript, which makes it dynamic. You can modify the fade time and tween speeds and directions by changing a couble of variables. The percentage values in-between the animation is calculated, which makes the animation smoother. The tween is randomly calculated, so if you look carefully you can see that the tweens are not similar.
Ad a percentage text in the middle of the circle by setting percentageText variable equal to true.
When loading is completed, the playhead will jump to frame 2 where your content can be placed.
The preloader is easy to drop in before your file and it is Flash MX 2004 compatible and above and programmed in ActionScript 2.0
Very simple :
- drag the component on the stage
- resize it (as you would resize a button component)
- look at the parameters defined for the component and modify them as you want
=> Make some tests to view the range of possibilities I offer to you
All the variables have explicit names, so there shouldn't be any problem.
The new "Image panning" component has support for either image files (png, jpg, gif) or swf files. It can load images/movieclips from an external url or directly from the Library. It comes with a well written documentation, it is more flexible, the code was totally rewritten.
XML News reader. It is dynamic, XML driven, you can add an unlimited amount of news, graphics can be easily modified by editing the library symbols.
It can be easily customized by modifying certain variables .
Among the features:
- Unlimited number of news
- Change the tween type
- Well commented code
- Easy to customize
- XML driven , quick content changes
- Easy to customize graphics
- Autoplay function.
- Navigation function
Drag and rotate the pieces to solve the puzzle. Well structured library items and actionscript code. A readme.txt file which describes how to create your own puzzle. After you get used to it you will need no more than 45 minutes to create a puzzle of your own - about 20 mins to draw the pieces according to a scanned design, about 10 mins to chosse the colors :), about 10 mins to setup the library items, about 5 mins to change some actionscript code. Watch out for the reward animation! :)
This is a two level xml gallery. Images are grouped in categories and the number of categories/images can be, theoretically, unlimited. The galllery will resize/reposition the elements according to the image dimension. The maximum size is set by the Stage dimensions. The gallery only works with image files (PNG, JPG, GIF).
The package includes: small description file, source files (.fla, .as), source design (.psd), test folder with the file embed in html, with the gallery going in fullsize (just like in the preview). Support is offered on forum.oxylusflash.com.
* An online repository of Flash snippets (small bits of re-useable code you can use to save time when developing)
* An extension for Flash which gives you access to the online repository from within Flash, meaning that you never have to leave the authoring environment to get code
For the first time you will be able to access code directly from within Flash using a new extension, which will allow you to connect to an online repository of code snippets.
Uber Mp3 Player is an AS3 audio player that loads streaming MP3's via a XML file. It includes a spectrum display that matches the beat of the music.
It features:
Graphic Spectrum Display beats to the music
Scrub Bar
Streams MP3
XML based for easy editing
Play, Stop, Pause, Next and Previous feature
Volume Control
Flashing ID3 Info Display
Auto play next mp3 file
Documentation provided for editing files
Time Played feature
"Fullscreen Stage Align Pattern AS3" allows you to keep the movieclips aligned to where you want them to be aligned, with the confort and customizability of ActionScript 3.0.
Features:
Align on Resize:
Whenever someone resizes the browser with will automaticly smoothly move each movieclip to their specific place on stage.
Customizable margins:
Allows you to change the vertical and the horizontal margins, only by replacing the value of a simple varieble!
High customizable Tween motion:
Thanks to a tweening machine, Tweener, all the movieclips move smoothly, there are up to 41 tweening equations, this means that you will be able to change the way the movieclip move simply by changing the value of a single varieble.
In addition, you can also control the time that the movieclips take to be fully aligned, changing the value of a simple varieble.
Fullscreen pattern fill:
This feature fills the screen with a pattern whenever you resize the stage, so you always get a smooth and clean background without pixelation or distortion, you can use your favorite pattern or you can use the free included pattern i've created.
Embedded font:
Free Orgdot font, Teachers Pet Sans Serif, embedded in the file so even the user havent got this font installed he will be able to see it.
Enjoy :)
Very simple :
- drag the component on the stage
- resize it (as you would resize a button component)
- look at the parameters defined for the component and modify them as you want
=> Make some tests to view the range of possibilities I offer to you
All the variables have explicit names, so there shouldn't be any problem.
Just a precision to use "functionEnd" :
You can specify the name of a function to run at the end of the countdown. The function has to be defined on the _root.
It can be easily customized by modifying certain variables. The size of the images and flv files is adjusted automatically.
Among the features :
- FLV flash player .
- Unlimited number of data
- Tweened mouse interactivity
- Change the tween type .
- Well commented code
- Easy to customize
- Dynamically radius changed depending on the number of images
- Dynamically change the width and height of the movie and images with keep constrains .
- XML driven , quick content changes.
Package includes: FLA
Opens with: Flash 8, Flash CS3
AS Version: ActionScript 2.0
Viewable with: Flash Player 8 and above
Its an action script collapsible menu on user response with nice rollover and sound effect.First click expands it and the second click set it back to the initial position.
- each text is defined in separate symbol to make it easy to change
- help file included
This version of the FLV Player has some cool new features like playlist support with an unlimited number of categories. Each category can have as many video items as you want. The xml file it can be edited very easy. You can compare the playlist with a tree structure. That way you can add as many categories/subcategories you want each one with its video files. The area where the video is displayed has 3 hot zones where certain buttons will appear if you rollover with your mouse. On the top is the Playlist toggle button, and on both left and right sides you can find the navigation buttons. Just above the control bar, you have a hot zone that will display the title of the current playing video. The video player is fixed size (626px x 501px) but can be resied manually by repositioning/resizing the elements inside the main.fla file.
Features list:
- Unlimited number of videos grouped in as many categories/subcategories you desire
- Navigation buttons (allows you to jump to the next/previous file in the playlist)
- Powerfull playlist , easy navigation
- Tooltips for almost every button on the stage
- Video is resized to fit
- Video format is 4:3 but if you video has a different aspect ratio it will be preserved after the resize
An all-vector, scaleable, slot machine game reminiscent of the old-style 1-payline, 3-reel, 6-icon machines.
An XML configuration file controls:
* button colors (off, up, over states)
* individual sound effect levels (spin, stop, coin drop, handle pull, winner loop)
It is possible to change the following within Flash:
* Payout amounts for each winning spin
* Payout odds by adjusting an array containing each reel's icon frequency. So for example, you could increase the likelihood of a '777' jackpot by increasing the number of 7s on each reel's icon array.
* The slot machine's vector reel icons
* The slot machine's 'skin'
* Money/Credit initial and reset amount
The file uses a Flash-based Shared Object 'cookie' to store the user's score.
*All menus are XML driven (main menu, services menu, portfolio menu).
*All pages are XML driven (change page title and page content with XML).
*Link movies and buttons through XML
*Easily multiply pages and galleries with almost no knowledge of Flash (all explained in the Help file).
*The template comes with 2 complex image galleries (one that supports links and one that doesn't) (XML driven also).
*The SERVICES section uses CSS to display text styles and to create hyperlinks (XML driven).
*The NEWS section comes with a complex news reader (XML driven).
- the dynamic text auto resizes so all the text fits, and the scroller calculates the length of the text, so it scrolls only that specific length.
*PHP contact form included
*Customizable right click menu.
*Browser edge detection (the company name will always be visible, no matter what resolution the visitor uses).
*XML driven company name.
*All movies are loaded externally, so the visitor doesn't have to wait too much for loading.
*Fonts included.
*Export size only 28kb
*Flash player 8, Action Script 2
A new cute way to use a carousel as a small transparent artwork gallery or menu, can contain up to 12 orbiting components.
Easy to use xml file set the small description, the links, the thumbs(50x50px) and big images (198x198px) an you are ready to use it.
This pack contains 3 XML driven galleries: one that supports links and description, one that only supports description and one that doesn't support either links or description.
* XML driven (simply edit an XML file and add the images in a folder)
* Supports both IMAGES and SWF MOVIES
* Scrolling thumbnails
* Preloader for images
* Key control (left/right arrows)
* Next/Previous buttons control
* Supports links
* Supports description
* Elegant animations
NOTE: The preview gallery is the most complexe gallery, the one that supports all features.
An all-vector, scaleable, animated webpage hit counter. The Flash file makes use of a simple PHP script which keeps track of the unique pageloads (by using cookies) and total pageloads by writing to a text file. The file 'spins' the final numbers into place from a starting value that you can specify in the XML config file.
You can also adjust:
* the number of 'number windows'
* whether commas are shown or not
* the number of 'decimal windows'
* the background color of the windows
* the border colors
* the alpha value of the window highlight
* fade-in time
* blur amount
* spin speed
* delay time
* easing animation type
* sound effect volume
* whether you're tracking total or unique pageloads
Users can click the counter to reload the current count and 're-spin' the numbers to the most recent count.
A simple, highly configurable image gallery for photographers, artists, and anyone else who wishes to show off their portfolio of images with class and style
This is a dynamic xml news.Suitable for all type of projects and can be easily integrated with any of the templates available here on flashcomponents or with any other templates.
The content and the thumb are loaded via XML.Use html code to make the text bold ,italic etc to apply some colors etc (html editable)
Very easy to update any news.
Package includes: FLA,XML,JPG
Opens with: Flash 8, Flash CS3
AS Version: ActionScript 2.0
Viewable with: Flash Player 8 and above
Drag and rotate the pieces to solve the puzzle. Well structured library items and actionscript code. A readme.txt file which describes how to create your own puzzle. After you get used to it you will need no more than 45 minutes to create a puzzle of your own - about 20 mins to draw the pieces according to a scanned design, about 10 mins to chosse the colors :), about 10 mins to setup the library items, about 5 mins to change some actionscript code.
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