Package includes: FLA
Opens with: Flash 8, Flash CS3
AS Version: ActionScript 2.0
Viewable with: Flash Player 8 and above
Its an action script collapsible menu on user response with nice rollover and sound effect.First click expands it and the second click set it back to the initial position.
- each text is defined in separate symbol to make it easy to change
- help file included
XML Smart Scroller is an XML driven scroller that calculates the length of the text you fill in, and SCROLLS THAT SPECIFIC LENGTH.
Nice smooth ease out animation, its time can be easily modified.
Set the space wich will determin the distance from the end o the text to the bottom scroller margin, when scrolled down to the maximum.
Bar press scroll (press on the right bar that holds the dragger to see the text scroll to that specific point).
HELP file included.
Drag and drop into you project (or copy paste)
Drag and rotate the pieces to solve the puzzle. Well structured library items and actionscript code. A readme.txt file which describes how to create your own puzzle. After you get used to it you will need no more than 45 minutes to create a puzzle of your own - about 20 mins to draw the pieces according to a scanned design, about 10 mins to chosse the colors :), about 10 mins to setup the library items, about 5 mins to change some actionscript code. Watch out for the reward animation! :)
It can be easily customized by modifying certain variables. The size of the images and flv files is adjusted automatically.
Among the features :
- FLV flash player .
- Unlimited number of data
- Tweened mouse interactivity
- Change the tween type .
- Well commented code
- Easy to customize
- Dynamically radius changed depending on the number of images
- Dynamically change the width and height of the movie and images with keep constrains .
- XML driven , quick content changes.
You can easily change the size and color of the dots, so it visually suits your project. Just make your desired modifications to one MovieClip in the library.
The animation is based on ActionScript, which makes it dynamic. You can modify the fade time and tween speeds and directions by changing a couble of variables. The percentage values in-between the animation is calculated, which makes the animation smoother. The tween is randomly calculated, so if you look carefully you can see that the tweens are not similar.
Ad a percentage text in the middle of the circle by setting percentageText variable equal to true.
When loading is completed, the playhead will jump to frame 2 where your content can be placed.
The preloader is easy to drop in before your file and it is Flash MX 2004 compatible and above and programmed in ActionScript 2.0
This pack contains 3 XML driven galleries: one that supports links and description, one that only supports description and one that doesn't support either links or description.
* XML driven (simply edit an XML file and add the images in a folder)
* Supports both IMAGES and SWF MOVIES
* Scrolling thumbnails
* Preloader for images
* Key control (left/right arrows)
* Next/Previous buttons control
* Supports links
* Supports description
* Elegant animations
NOTE: The preview gallery is the most complexe gallery, the one that supports all features.
Very simple :
- drag the component on the stage
- resize it (as you would resize a button component)
- look at the parameters defined for the component and modify them as you want
=> Make some tests to view the range of possibilities I offer to you
All the variables have explicit names, so there shouldn't be any problem.
Just a precision to use "functionEnd" :
You can specify the name of a function to run at the end of the countdown. The function has to be defined on the _root.
This menu buttons is very cool with a fullscreen website.
You can :
- Add more button and more content. (1 button = 1 Frame / content = 1 Frame)
- change the Icon on the cubes and there names. (1 Icon = 1 Frame / Name = 1 Frame)
-The animation is very simple. Change variable in the script. (like bounce, Strong, Back, Elastic, etc.)
This version of the FLV Player has some cool new features like playlist support with an unlimited number of categories. Each category can have as many video items as you want. The xml file it can be edited very easy. You can compare the playlist with a tree structure. That way you can add as many categories/subcategories you want each one with its video files. The area where the video is displayed has 3 hot zones where certain buttons will appear if you rollover with your mouse. On the top is the Playlist toggle button, and on both left and right sides you can find the navigation buttons. Just above the control bar, you have a hot zone that will display the title of the current playing video. The video player is fixed size (626px x 501px) but can be resied manually by repositioning/resizing the elements inside the main.fla file.
Features list:
- Unlimited number of videos grouped in as many categories/subcategories you desire
- Navigation buttons (allows you to jump to the next/previous file in the playlist)
- Powerfull playlist , easy navigation
- Tooltips for almost every button on the stage
- Video is resized to fit
- Video format is 4:3 but if you video has a different aspect ratio it will be preserved after the resize
* An online repository of Flash snippets (small bits of re-useable code you can use to save time when developing)
* An extension for Flash which gives you access to the online repository from within Flash, meaning that you never have to leave the authoring environment to get code
For the first time you will be able to access code directly from within Flash using a new extension, which will allow you to connect to an online repository of code snippets.
This is a two level xml gallery. Images are grouped in categories and the number of categories/images can be, theoretically, unlimited. The categories are located in the left side of the gallery, and the thumbnails stored in a category appear on the right side, over the big image. The galllery will resize/reposition the elements according to the image dimension. The minimum size is 640x480, the maximum size is set by the Stage dimensions. The gallery only works with image files (PNG, JPG, GIF).
The package includes: small description file, source files (.fla, .as), source design (.psd), test folder with the file embed in html, with the gallery going in fullsize (just like in the preview). Support is offered on forum.oxylusflash.com.
This is a two level xml gallery. Images are grouped in categories and the number of categories/images can be, theoretically, unlimited. The galllery will resize/reposition the elements according to the image dimension. The maximum size is set by the Stage dimensions. The gallery only works with image files (PNG, JPG, GIF).
The package includes: small description file, source files (.fla, .as), source design (.psd), test folder with the file embed in html, with the gallery going in fullsize (just like in the preview). Support is offered on forum.oxylusflash.com.
Among the features :
- Unlimited number of images
- Tweened mouse interactivity
- Change the tween type .
- Well commented code
- Easy to customize .
- mirror effect .
- saturation effect .
- XML driven , quick content changes.
- add URL link for each image .
The new Image Folio has support for an unlimited numbers of images. Images can have different sizes and you can chose between 4 ways of resizing/fitting the image inside the rectangular shape. It is xml driven, the xml file allows you to add a title and a data field for each image.
Image formats supported are: png, jpg, gif. Easily add any script you want for handling click actions on the images, with the possibility of identifying the images by their "data" attribute which was previously set in the xml file. The rectangular shape that you see on the stage it is the place holder for the image folio and at runtime it will act as a mask and it will also define the area in which the images will be center aligned. Resize this shape and also tweak the "w" and "h" variables inside Image.as file to obtain the desired result. Also settable in the Image.as file are: the border width, corner radius, label distance from the bottom edge of the image and also the shadow distance from the same edge. The 4 scale modes are (similar as the ones used for the Stage.scaleMode property): showAll, exactFit, noBorder, noScale. In each situation the image will be center aligned. You can set the scaleMode inside the Image.as file. By default it is set to showAll. You should also check out the variables inside Folio.as file. Each one of them has a comment. Tweaking these variables can help you achieve different results. Customizing the appearance of the Folio is easy. You have to edit the Library symbols which are grouped in suggestively named folders.
Package includes: FLA
Opens with: Flash 8, Flash CS3
AS Version: ActionScript 2.0
Viewable with: Flash Player 8 and above
Resized gallery is a dynamic, XML driven gallery and supports unlimited number of images.
You can easily modify the assets by editing the library symbols.
It can be easily customized by modifying certain variables.
Among the features :
- loading JPG, PNG, SWF files .
- Unlimited number of images .
- HTML format text.
- Change the tween type.
- Well commented code.
- Easy to customize.
- CSS easy format.
- XML driven , quick content changes.
Main features:
* Easy to use
* AS3
* Only 3kb!
* Dynamic (XML)
* Loop
* Resizable
* Unlimited images!
* Images and AS3 SWF files
Advanced configuration:
* Link and target
* Stop on roll over
* Rotation speed
* Rotation direction (left/right)
* Hide play/pause button
* Play/pause button padding
The new Image Folio has support for an unlimited numbers of images. Images can have different sizes and you can chose between 4 ways of resizing/fitting the image inside the rectangular shape. It is xml driven, the xml file allows you to add a title and a data field for each image.
Image formats supported are: png, jpg, gif. Easily add any script you want for handling click actions on the images, with the possibility of identifying the images by their "data" attribute which was previously set in the xml file. The rectangular shape that you see on the stage it is the place holder for the image folio and at runtime it will act as a mask and it will also define the area in which the images will be center aligned. Resize this shape and also tweak the "w" and "h" variables inside Image.as file to obtain the desired result. Also settable in the Image.as file are: the border width, corner radius, label distance from the bottom edge of the image and also the shadow distance from the same edge. The 4 scale modes are (similar as the ones used for the Stage.scaleMode property): showAll, exactFit, noBorder, noScale. In each situation the image will be center aligned. You can set the scaleMode inside the Image.as file. By default it is set to showAll. You should also check out the variables inside Folio.as file. Each one of them has a comment. Tweaking these variables can help you achieve different results. Customizing the appearance of the Folio is easy. You have to edit the Library symbols which are grouped in suggestively named folders.
It can be easily customized by modifying certain variables. The size of the images and flv files is adjusted automatically.
Among the features :
- FLV flash player .
- Unlimited number of data
- Tweened mouse interactivity
- Change the tween type .
- Well commented code
- Easy to customize
- Dynamically radius changed depending on the number of images
- Dynamically change the width and height of the movie and images with keep constrains .
- XML driven , quick content changes.
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