38787Light - Image Folio v.2http://www.flashcomponents.net/component/light_image_folio_v.2.html?ref=philsThe new Image Folio has support for an unlimited numbers of images. Images can have different sizes and you can chose between 4 ways of resizing/fitting the image inside the rectangular shape. It is xml driven, the xml file allows you to add a title and a data field for each image.
Image formats supported are: png, jpg, gif. Easily add any script you want for handling click actions on the images, with the possibility of identifying the images by their "data" attribute which was previously set in the xml file. The rectangular shape that you see on the stage it is the place holder for the image folio and at runtime it will act as a mask and it will also define the area in which the images will be center aligned. Resize this shape and also tweak the "w" and "h" variables inside Image.as file to obtain the desired result. Also settable in the Image.as file are: the border width, corner radius, label distance from the bottom edge of the image and also the shadow distance from the same edge. The 4 scale modes are (similar as the ones used for the Stage.scaleMode property): showAll, exactFit, noBorder, noScale. In each situation the image will be center aligned. You can set the scaleMode inside the Image.as file. By default it is set to showAll. You should also check out the variables inside Folio.as file. Each one of them has a comment. Tweaking these variables can help you achieve different results. Customizing the appearance of the Folio is easy. You have to edit the Library symbols which are grouped in suggestively named folders.
This Animated Logo Preloader is easily customizable. You can replace the current logo with your own logo by simply replacing the logo.jpg inclluded in the package. You can also change the color of all the items by simply putting in the web colors into the variables located in the flash file. Settings such as speed, rotation and location can also be adjusted by simply replacing the values of the variables.
Examples:
var speed = 3;
var logoRotation = 70;
var backgroundColor = 0xFFFFFF;
var logoImage = "newlogo.jpg"
The image you use for the logo will always mantain its original quality during the animation.
This file is also ready to fit any size window, which is great for resizing and keeping the content in the middle of the browser window at all times.
*All menus are XML driven (main menu, services menu, portfolio menu).
*All pages are XML driven (change page title and page content with XML).
*Link movies and buttons through XML
*Easily multiply pages and galleries with almost no knowledge of Flash (all explained in the Help file).
*The template comes with 2 complex image galleries (one that supports links and one that doesn't) (XML driven also).
*The SERVICES section uses CSS to display text styles and to create hyperlinks (XML driven).
*The NEWS section comes with a complex news reader (XML driven).
- the dynamic text auto resizes so all the text fits, and the scroller calculates the length of the text, so it scrolls only that specific length.
*PHP contact form included
*Customizable right click menu.
*Browser edge detection (the company name will always be visible, no matter what resolution the visitor uses).
*XML driven company name.
*All movies are loaded externally, so the visitor doesn't have to wait too much for loading.
*Fonts included.
*Export size only 28kb
*Flash player 8, Action Script 2
Very simple :
- drag the component on the stage
- resize it (as you would resize a button component)
- look at the parameters defined for the component and modify them as you want
=> Make some tests to view the range of possibilities I offer to you
All the variables have explicit names, so there shouldn't be any problem.
Just a precision to use "functionEnd" :
You can specify the name of a function to run at the end of the countdown. The function has to be defined on the _root.
Drag and rotate the pieces to solve the puzzle. Well structured library items and actionscript code. A readme.txt file which describes how to create your own puzzle. After you get used to it you will need no more than 45 minutes to create a puzzle of your own - about 20 mins to draw the pieces according to a scanned design, about 10 mins to chosse the colors :), about 10 mins to setup the library items, about 5 mins to change some actionscript code. Watch out for the reward animation! :)
This is a dynamic xml news.Suitable for all type of projects and can be easily integrated with any of the templates available here on flashcomponents or with any other templates.
The content and the thumb are loaded via XML.Use html code to make the text bold ,italic etc to apply some colors etc (html editable)
Very easy to update any news.
Package includes: FLA,XML,JPG
Opens with: Flash 8, Flash CS3
AS Version: ActionScript 2.0
Viewable with: Flash Player 8 and above
Very simple :
- drag the component on the stage
- resize it (as you would resize a button component)
- look at the parameters defined for the component and modify them as you want
=> Make some tests to view the range of possibilities I offer to you
All the variables have explicit names, so there shouldn't be any problem.
You can easily change the size and color of the dots, so it visually suits your project. Just make your desired modifications to one MovieClip in the library.
The animation is based on ActionScript, which makes it dynamic. You can modify the fade time and tween speeds and directions by changing a couble of variables. The percentage values in-between the animation is calculated, which makes the animation smoother. The tween is randomly calculated, so if you look carefully you can see that the tweens are not similar.
Ad a percentage text in the middle of the circle by setting percentageText variable equal to true.
When loading is completed, the playhead will jump to frame 2 where your content can be placed.
The preloader is easy to drop in before your file and it is Flash MX 2004 compatible and above and programmed in ActionScript 2.0
Package includes: FLA
Opens with: Flash 8, Flash CS3
AS Version: ActionScript 2.0
Viewable with: Flash Player 8 and above
Its an action script collapsible menu on user response with nice rollover and sound effect.First click expands it and the second click set it back to the initial position.
- each text is defined in separate symbol to make it easy to change
- help file included
This is a pre-loader with a text, swirling circle, and progress bar to choose from or have all 3! Created using Flash CS3 and AS3. Easy to customize, position pre-loaders. Quickly drag and drop this pre-loader from the library. Well documented Action Script, clean code and methods. Help file describes everything.
Drag and rotate the pieces to solve the puzzle. Well structured library items and actionscript code. A readme.txt file which describes how to create your own puzzle. After you get used to it you will need no more than 45 minutes to create a puzzle of your own - about 20 mins to draw the pieces according to a scanned design, about 10 mins to chosse the colors :), about 10 mins to setup the library items, about 5 mins to change some actionscript code.
An all-vector, scaleable, animated webpage hit counter. The Flash file makes use of a simple PHP script which keeps track of the unique pageloads (by using cookies) and total pageloads by writing to a text file. The file 'spins' the final numbers into place from a starting value that you can specify in the XML config file.
You can also adjust:
* the number of 'number windows'
* whether commas are shown or not
* the number of 'decimal windows'
* the background color of the windows
* the border colors
* the alpha value of the window highlight
* fade-in time
* blur amount
* spin speed
* delay time
* easing animation type
* sound effect volume
* whether you're tracking total or unique pageloads
Users can click the counter to reload the current count and 're-spin' the numbers to the most recent count.
Drag and rotate the pieces to solve the puzzle. Well structured library items and actionscript code. A readme.txt file which describes how to create your own puzzle. After you get used to it you will need no more than 45 minutes to create a puzzle of your own - about 20 mins to draw the pieces according to a scanned design, about 10 mins to chosse the colors :), about 10 mins to setup the library items, about 5 mins to change some actionscript code. Watch out for the reward animation! :)
It can be easily customized by modifying certain variables. The size of the images and flv files is adjusted automatically.
Among the features :
- FLV flash player .
- Unlimited number of data
- Tweened mouse interactivity
- Change the tween type .
- Well commented code
- Easy to customize
- Dynamically radius changed depending on the number of images
- Dynamically change the width and height of the movie and images with keep constrains .
- XML driven , quick content changes.
Drag and rotate the pieces to solve the puzzle. Well structured library items and actionscript code. A readme.txt file which describes how to create your own puzzle. After you get used to it you will need no more than 45 minutes to create a puzzle of your own - about 20 mins to draw the pieces according to a scanned design, about 10 mins to chosse the colors :), about 10 mins to setup the library items, about 5 mins to change some actionscript code. Watch out for the reward animation! :)
Package includes: FLA
Opens with: Flash MX 2004, Flash 8
AS Version: ActionScript 2.0
Viewable with: Flash Player 9 and above
Added features include:
- Logo preview ("logo.jpg")
- Mute Toggle Button (also controlled by Up/Down keys)
- Next-video captioning
- Keyboard controlled seeking (Right/Left keys - meta data emphasized)
- PHP to populate your XML (no need to edit XML on every update, up load videos to "videos" folder and player will pick the videos automatically)
Those who've already bought "FLV Playlist Player" can download the file for no additional charge at http://www.flashcomponents.net/component/flv_playlist_player.html
You can easily change the size and color of the dots, so it visually suits your project. Just make your desired modifications to one MovieClip in the library.
The animation is based on ActionScript, which makes it dynamic. You can modify the fade time and tween speeds and directions by changing a couble of variables. The percentage values in-between the animation is calculated, which makes the animation smoother. The tween is randomly calculated, so if you look carefully you can see that the tweens are not similar.
Ad a percentage text in the middle of the circle by setting percentageText variable equal to true.
When loading is completed, the playhead will jump to frame 2 where your content can be placed.
The preloader is easy to drop in before your file and it is Flash MX 2004 compatible and above and programmed in ActionScript 2.0
3D XML driven menu with perspective, depth, items zooming and coloring. Flash 8 and Flash CS3 and above / ActionScript 2.0 version.
KEY FEATURES:
* XML configuration file easy to setup
* Dynamic image mirror
* Roll over image coloring
* Roll over image zooming
* Mouse/keys camera movement speed adjustment
* Support for external URLs and browser window resize
* Support for image titles
NOTE: You can use A / D (for left/right camera movement) and W / S and mouseWheel for changing the menu depth in the examples below.
Main features:
Easy to edit
leaveYourFlash(tm) - customize every detail through XML
Drag&Drop
AS3
Only 35kb!
Scroll wheel support
Stylish transition effectsLatest weather data from Yahoo!Celsius/Fahrenheit
leaveYourFlash(tm) - ultimate XML customizzation!
Change colors of nearly every element of the player:
-Background
-Buttons
-Button icons
-Text
-Background transparency
Location
Celsius/Fahrenheit
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