The animation is based on ActionScript, which makes it dynamic. You can modify the fade time and tween speeds and directions by changing a couble of variables. The percentage values in-between the animation is calculated, which makes the animation smoother. The tween is randomly calculated, so if you look carefully you can see that the tweens are not similar.
Ad a percentage text in the middle of the circle by setting percentageText variable equal to true.
When loading is completed, the playhead will jump to frame 2 where your content can be placed.
An all-vector, scaleable, slot machine game reminiscent of the old-style 1-payline, 3-reel, 6-icon machines.
An XML configuration file controls:
* button colors (off, up, over states)
* individual sound effect levels (spin, stop, coin drop, handle pull, winner loop)
It is possible to change the following within Flash:
* Payout amounts for each winning spin
* Payout odds by adjusting an array containing each reel's icon frequency. So for example, you could increase the likelihood of a '777' jackpot by increasing the number of 7s on each reel's icon array.
* The slot machine's vector reel icons
* The slot machine's 'skin'
* Money/Credit initial and reset amount
The file uses a Flash-based Shared Object 'cookie' to store the user's score.
You can easily change the images, text and url for menu items via an external XML file. Supports unlimited number of images. Load images at any size and constrain the aspect ratio of the images. The effects are easy to adjust inside the fla file.
In the preview example when the window is resized or goes to full screen mode, the elements slides to the center vertical and horizontal with a nice ease.
Each element can be modifyed to position differently on the stage.
All anymations is programmed in ActionScript 2.0, so you can easily change the tween type and speed. So you can figure out waht suits your project.
* An online repository of Flash snippets (small bits of re-useable code you can use to save time when developing)
* An extension for Flash which gives you access to the online repository from within Flash, meaning that you never have to leave the authoring environment to get code
For the first time you will be able to access code directly from within Flash using a new extension, which will allow you to connect to an online repository of code snippets.
A new cute way to use a carousel as a small transparent artwork gallery or menu, can contain up to 12 orbiting components.
Easy to use xml file set the small description, the links, the thumbs(50x50px) and big images (198x198px) an you are ready to use it.
Among the features :
- Unlimited number of images
- Tweened mouse interactivity
- Change the tween type .
- Well commented code
- Easy to customize .
- mirror effect .
- saturation effect .
- XML driven , quick content changes.
- add URL link for each image .
This is a two level xml gallery. Images are grouped in categories and the number of categories/images can be, theoretically, unlimited. The categories are located in the left side of the gallery, and the thumbnails stored in a category appear on the right side, over the big image. The galllery will resize/reposition the elements according to the image dimension. The minimum size is 640x480, the maximum size is set by the Stage dimensions. The gallery only works with image files (PNG, JPG, GIF).
The package includes: small description file, source files (.fla, .as), source design (.psd), test folder with the file embed in html, with the gallery going in fullsize (just like in the preview). Support is offered on forum.oxylusflash.com.
The new Image Folio has support for an unlimited numbers of images. Images can have different sizes and you can chose between 4 ways of resizing/fitting the image inside the rectangular shape. It is xml driven, the xml file allows you to add a title and a data field for each image.
Image formats supported are: png, jpg, gif. Easily add any script you want for handling click actions on the images, with the possibility of identifying the images by their "data" attribute which was previously set in the xml file. The rectangular shape that you see on the stage it is the place holder for the image folio and at runtime it will act as a mask and it will also define the area in which the images will be center aligned. Resize this shape and also tweak the "w" and "h" variables inside Image.as file to obtain the desired result. Also settable in the Image.as file are: the border width, corner radius, label distance from the bottom edge of the image and also the shadow distance from the same edge. The 4 scale modes are (similar as the ones used for the Stage.scaleMode property): showAll, exactFit, noBorder, noScale. In each situation the image will be center aligned. You can set the scaleMode inside the Image.as file. By default it is set to showAll. You should also check out the variables inside Folio.as file. Each one of them has a comment. Tweaking these variables can help you achieve different results. Customizing the appearance of the Folio is easy. You have to edit the Library symbols which are grouped in suggestively named folders.
Features:
-Added editable image folder name and image extension within XML.
-XML Driven Data
-Unlimited images capability
-Each thumbnail navigate to predefined xml URL data on mouse click
-Image navigation bar with auto hide, auto scoll thumbnails
-Title and content text can be added to each slide, change font color and edit text in xml.
-Info balloon with auto scrolling text pops up as mouse over thumbnail, balloon can set on/off within xml and message is edited within xml too.
-Tag such as "new item", "sales" etc can be inserted onto thumbnail, simply edit in xml.
-Autoslide images activates on begin of movie and off mouse over navigation bar, on again when navigation bar focus lost
-This is design to make this components to be used without recompiling the moive with as much as customization possible within the xml file.
Support and update will be provided.
- 100% vector graphics
- Scale to any size
- 100% Action Script based animation
- All flags movie clip symbols are properly given relevant country name
- Just drag and drop and use it
This is a pre-loader with a text, swirling circle, and progress bar to choose from or have all 3! Created using Flash CS3 and AS3. Easy to customize, position pre-loaders. Quickly drag and drop this pre-loader from the library. Well documented Action Script, clean code and methods. Help file describes everything.
-- Smooth and nice paper peel banner ad block.
-- All layers and symbols are properly arranged and named so it is easy to open when require modification.
-- Easy to change text.All text symbols are in single folder.
XML News reader. It is dynamic, XML driven, you can add an unlimited amount of news, graphics can be easily modified by editing the library symbols.
It can be easily customized by modifying certain variables .
Among the features:
- Unlimited number of news
- Change the tween type
- Well commented code
- Easy to customize
- XML driven , quick content changes
- Easy to customize graphics
- Autoplay function.
- Navigation function
Thumbnail images float according the mouse cursor. Images expand on mouse over event. Images load original image on mouse press event. Information for the images is stored in XML file. A blur effect can be applied to images and the blur amount can be changed in the XML file.
Package includes: FLA
Opens with: Flash 8, Flash CS3
AS Version: ActionScript 2.0
Viewable with: Flash Player 8 and above
A stylish contact form on note paper with handwriting style font. It sends an email using PHP to the address you specify in the PHP file.
You can just drag and drop it into your flash file or use it as is. Code is commented, so you can easily find what you need. Help file included explaining how to change the email address, intial text on the form, error messages, error colours, etc.
Graphics are all vector.
Includes validation: It will give you an error message and won't send the email if any of the fields are empty or the email address does not contain a "at" symbol and a "." after the "at" symbol.
You will need to be able to use PHP on your server for this to work.
Updates in this version:
* new design on white background (but can use it on any background)
* updated actionscript(approx 15 lines less code)
* fixed onFocus bug - if the line you had selected when you pressed send was invalid, the error message appeared but then if you kept typing it would type in the error colour rather than reseting to the normal colour - it now resets properly to the normal colour
The menu is designed to be used embeded in html. It can take any size given to the object tag inside html. it can be easly customized by editing the library symbols. It can have UNLIMITED levels and items in each level, very useful.
An all-vector, scaleable, slot machine game reminiscent of the old-style 1-payline, 3-reel, 6-icon machines.
An XML configuration file controls:
* button colors (off, up, over states)
* individual sound effect levels (spin, stop, coin drop, handle pull, winner loop)
It is possible to change the following within Flash:
* Payout amounts for each winning spin
* Payout odds by adjusting an array containing each reel's icon frequency. So for example, you could increase the likelihood of a '777' jackpot by increasing the number of 7s on each reel's icon array.
* The slot machine's vector reel icons
* The slot machine's 'skin'
* Money/Credit initial and reset amount
The file uses a Flash-based Shared Object 'cookie' to store the user's score.
Package includes: FLA
Opens with: Flash 8, Flash CS3
AS Version: ActionScript 2.0
Viewable with: Flash Player 8 and above
You can customize
* images from XML
* link to external pages
* description of the image
* the width of the control from code
* 5 MovieClips for top buttons and other 6 MovieClips for loading images with the default image show
* label background black transparent is sized based on the text
*image sizes are 550x58
*dynamic slider menu with text on image
An easy way to nicely display photos on your site, this gallery can be used to show jpg, gif, swf or png files.
The gallery can work as standalone application. You can add/remove photos without using the flash program, the configuration file can be edited with a simple text editor.
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